In our digital age, technology around us take on living and sentient forms. Mojitime learned that many deaf students were already familiar with the traditional time teach app from Mojitime but needed sign language to help them learn and stay engaged. Motion interactive video games in home training for children with cerebral palsy: Digitalverkstan is a project financed by the Swedish Agency for Economic and Regional Growth and aims at engaging young people aged in digital literacy, creation, innovation and With this project they want to explore technology and design methodology that better meet individualized Pergamon PressVol. An overarching question of this project is how to create new arenas for public discussion online which also foster more civil and polite discussions about news and current debates.
Ett unikt designelement i Mojitime Klockis är användningen av animering, istället för traditionell teckenspråksvide.
Mojitime has developed a large library of multi-platform games and interactive experiences with particular expertise serious games and e-learning for children. With the websites Ekokammaren and Mikoteket, Martin Törnros has made it easier for children and adults to understand the importance of source criticism. In a joint project with Vitlycke World Heritage, the aim of Bronze Age Binoculars is to research, design, prototype and build a working concept techology for use within the World Heritage site. Animeringen är ett viktigt element eftersom det förstärker det roliga med spelet och påverkar den interaktiva upplevelsen positivt. Carl Heath får Guldäpple-pris för digitalisering av svensk skola Friday, October 13,